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Ultrafast machine learning on FPGAs via Kolmogorov-Arnold Networks

2026-06-09 @ 19:21:45Points: 98Comments: 14

Ask HN: Are you still using a Vision Pro?

2026-06-09 @ 18:47:52Points: 97Comments: 110

Almost two years ago there was a thread on this (https://news.ycombinator.com/item?id=40872102). I'm curious now that more time has passed what people think?

CEOs Who Think AI Replaces Their Employees Are Just Bad CEOs

2026-06-09 @ 18:45:59Points: 193Comments: 86

GPT-2: Too Dangerous To Release (2019)

2026-06-09 @ 18:21:43Points: 237Comments: 87

Where is the AI jobs crisis?

2026-06-09 @ 17:29:17Points: 116Comments: 167

The LD_DEBUG environment variable (2012)

2026-06-09 @ 17:29:05Points: 47Comments: 1

What it feels like to work with Mythos

2026-06-09 @ 17:17:21Points: 131Comments: 121

Claude Fable 5

2026-06-09 @ 16:58:01Points: 1454Comments: 1145

Launch HN: Transload (YC P26) – Measuring freight items with CCTV

2026-06-09 @ 16:28:28Points: 29Comments: 7

transload helps LTL trucking companies measure freight dimensions using the security cameras already installed in their terminals. Instead of sending shipments through a dedicated dimensioning station, we measure them automatically as they move through the normal dock workflow.

We’ve put together a small HN-specific demo site here: https://hn.transload.io/

In LTL trucking, dimensions matter because they affect pricing, freight classification, and trailer utilization. If a shipment is larger than the shipper reported, the carrier may undercharge for it while still giving up the same amount of trailer space. The obvious fix is to measure every shipment, but that is surprisingly hard in a busy freight terminal. Dedicated dimensioning systems work for freight that passes through them, but they can add forklift travel, create dock congestion, and change the normal flow of work. In practice, many terminals only measure a sample of their shipments.

Jago grew up close to this industry through his family’s LTL trucking and cross-docking business. We did not start out building freight dimensioning. Our first idea was an AI system for optimizing forklift routes inside cross-dock terminals. After spending time with customers and talking to more than 50 trucking companies, we realized that forklift routing was not the pain people kept bringing up. Freight dimensions were.

At the same time, we saw that spatial AI was advancing quickly. Monocular metric depth estimation has become dramatically better, making it possible to recover accurate 3D structure from ordinary camera footage without expensive LiDAR sensors. MapAnything (https://github.com/facebookresearch/map-anything) and MoGe (https://github.com/microsoft/moge) are two examples.

Freight terminals also have helpful structure: fixed cameras, repeated workflows, barcode scan timestamps, and known layouts. Nearly every warehouse already has CCTV. That led us to a simple question: what if we could measure freight automatically using the existing security cameras, entirely in the background? That would allow carriers to measure every shipment without changing the dock workflow.

Our system has two main steps: connect a barcode scan to the right object in the video, then estimate that object’s dimensions in real-world units.

Dock workers already scan freight as part of the normal workflow. Each scan gives us a timestamp and a handling-unit ID. Around that timestamp, we analyze the video to infer which worker scanned and which shipment they scanned. We expected VLMs to handle this; they turned out to be far too unreliable. Instead, we train our own model that reasons in 3D over cues like gaze, body orientation, and movement.

That association step is critical. A frame can contain dozens of pallets, several workers, forklifts, and partially hidden freight. If we attach the scan to the wrong object, the measurement is useless.

Once we know the target shipment, we segment it and estimate a metric 3D bounding box from the monocular camera view. After the box is fitted, the dimensions are straightforward: length, width, height, and volume come directly from it.

The hard part is precisely fitting that bounding box from one ordinary security camera. A single 2D image does not directly tell you object shape or scale, and many different 3D boxes can explain similar-looking image evidence. We use the object mask, visible edges, floor contact, camera geometry, and constraints from the terminal to find the 3D box that best matches the scene.

We are currently working with several LTL carriers. For one customer, roughly 10% of checked shipments had dimension errors. The first use case is revenue recovery: identify under-dimensioned shipments, attach visual evidence, and help carriers correct the billing or classification. Longer term, the same data can help carriers understand trailer utilization better.

LTL freight is an odd place to be doing 3D computer vision, and we learn something new every week. If you’ve worked on monocular reconstruction, 3D object detection, warehouse perception, or messy real-world CV, we’d love your take. Questions about freight, LTL terminals, or the technical approach are very welcome too.

Apple decided not to roll out Siri in EU after denied request for exemption

2026-06-09 @ 16:13:10Points: 309Comments: 516

Biff.core: system composition for Clojure web apps

2026-06-09 @ 16:12:52Points: 94Comments: 19

FCC wants to kill burner phones by forcing telecoms to get all customers' IDs

2026-06-09 @ 15:21:46Points: 353Comments: 232

Using Optical Aberrations to Distinguish Real Astronomical Transients

2026-06-09 @ 15:12:30Points: 33Comments: 2

Can LLMs Beat Classical Hyperparameter Optimization Algorithms?

2026-06-09 @ 15:01:15Points: 85Comments: 14

Unified Controllable and Faithful Text-to-CAD Generation with LLMs

2026-06-09 @ 14:04:54Points: 55Comments: 17

Is Grep All You Need? How Agent Harnesses Reshape Agentic Search

2026-06-09 @ 13:27:03Points: 103Comments: 46

Emerge Career (YC S22) Is Hiring a Founding Growth Marketer

2026-06-09 @ 12:01:09Points: 1

Show HN: Gravity – interactive solar-system simulator, from Newton to Einstein

2026-06-09 @ 11:46:40Points: 126Comments: 31

https://github.com/qunabu/Gravity

Happy to answer questions — and feedback on the physics or the explanations is very welcome. This project might be totally inaccurate in terms of real physics, this is how i do understand this on my own - i'm happy to confront this with reality

Test-case reducers are underappreciated debugging tools

2026-06-09 @ 11:27:49Points: 50Comments: 8

Making Graphics Like it's 1993

2026-06-09 @ 10:46:14Points: 695Comments: 115

The iPhone's Last Stand?

2026-06-09 @ 10:08:18Points: 153Comments: 189

Forever Young: how one molecule can lock plants in a youthful state (2025)

2026-06-09 @ 08:25:36Points: 118Comments: 67

Microsoft's open source tools were hacked to steal passwords of AI developers

2026-06-09 @ 07:33:16Points: 512Comments: 173

Flat Datacenter Networks at Scale at Amazon

2026-06-09 @ 03:39:32Points: 59Comments: 4

Let's Encrypt bans certificate usage in any US sanctioned territory [pdf]

2026-06-08 @ 22:32:36Points: 244Comments: 198

A giant star may have destroyed itself in one of the rarest explosions

2026-06-08 @ 21:00:13Points: 132Comments: 16

Blaise v0.10.0: Native Back End, Threads and Incremental Compilation

2026-06-08 @ 12:55:01Points: 11Comments: 0

Show HN: GentleOS – A pair of hobby OSes for vintage 32-bit and 16-bit PCs

2026-06-07 @ 15:45:50Points: 79Comments: 86

I've been working on a simple OS for tinkering and running bare metal apps on vintage PCs.

Since I couldn't quite decide whether to target pure 16-bit, or slightly more capable 32-bit machines, I ended up with two separate versions:

- GentleOS/32 (https://github.com/luke8086/gentleos32) works on i386+, requires 4MB of RAM and VGA display supporting 640x480x16 mode or any 256-color VESA mode.

- GentleOS/16 (https://github.com/luke8086/gentleos) works on 80186+, requires less than 192KB of RAM and a CGA display supporting 320x200x4 mode.

You can find more details in the repos.

OpenCV 5 Is Here: The Biggest Leap in Years for Computer Vision

2026-06-06 @ 06:02:28Points: 647Comments: 115

Show HN: Cost.dev (YC W21) – making agents cost-aware and cheaper to call

2026-06-04 @ 11:30:13Points: 42Comments: 23

https://news.ycombinator.com/item?id=26064588) where our CLI generated cost estimates for infra-as-code, e.g. "this Terraform PR adds $400/mo". The idea was to shift cloud costs (FinOps) left, so engineers get visibility of costs before deployment and make better decisions.

Earlier this year we started seeing agent traffic in our logs and it looked like coding agents were calling our CLI. But that CLI wasn't designed with coding agents in mind. We went down a philosophical rabbit hole to see if a CLI is even needed anymore given that Claude, Copilot et al. already follow best practices. Ultimately we decided to create a new CLI from the ground up with coding agents in mind for two reasons:

1. We optimized the CLI for agent callers and cut Claude's output token usage by up to 79% and API cost by up to 67% versus a bare-Claude baseline. We wrote a blog documenting our lessons on optimizing user token usage when designing a CLI, e.g. using predicate flags so the agent doesn't compose jq | python | wc pipelines, output format that strips JSON's redundant field names. The blog is here: https://www.infracost.io/resources/blog/we-cut-claude-s-toke...

2. With cloud costs, precision matters. Telling a coding agent "make this Terraform cost-optimized" can be expensive and lossy. You burn tokens loading code and policy context into every conversation. Your agent could make up a price and you wouldn't know because it's difficult to verify that across the ~10M price points that AWS, Azure and Google have. The CLI runs static analysis on the code, uses the latest prices from cloud vendors, and passes that context to the coding agent.

So that's what we're launching today - Cost.dev: https://cost.dev/.

- It runs locally. Your code never leaves your machine, you get a fast feedback loop, and you're not burning API calls per character when you want to fetch prices.

- The CLI does the deterministic work. Fetching price points, scanning the code, validating fixes. The coding agent does the natural-language part. You don't have to trust the LLM to remember the rules, and can verify it called the right CLI command.

- It provides a consistent rule layer across every tool you use. Get cost estimates in your IDE and your coding agent with a single install. We support Claude Code, GitHub Copilot, Cursor, Windsurf, OpenAI Codex, Gemini CLI, as well as IDEs like VS Code and JetBrains

Before we keep building more in that direction, I want to sanity-check with HN: is "agents writing IaC in prod" actually a thing yet, or am I betting on a future that's still a year out? I know software developers are using coding agents heavily, but are platform/infra folks doing that for prod too? Also, if you have any feedback on Cost.dev, I'd love to hear it!

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