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Anthropic Cowork feature creates 10GB VM bundle on macOS without warning

2026-03-02 @ 14:21:19Points: 119Comments: 39

An Interesting Find: STM32 RDP1 Decryptor

2026-03-02 @ 14:12:18Points: 38Comments: 3

Apple introduces the new iPad Air, powered by M4

2026-03-02 @ 14:11:23Points: 78Comments: 70

OpenClaw Surpasses React to Become the Most-Starred Software Project on GitHub

2026-03-02 @ 13:38:02Points: 109Comments: 88

AMD Am386 released March 2, 1991

2026-03-02 @ 12:56:46Points: 46Comments: 5

Show HN: Web Audio Studio – A Visual Debugger for Web Audio API Graphs

2026-03-02 @ 11:47:44Points: 26Comments: 2

I’ve been working on a browser-based tool for exploring and debugging Web Audio API graphs.

Web Audio Studio lets you write real Web Audio API code, run it, and see the runtime graph it produces as an interactive visual representation. Instead of mentally tracking connect() calls, you can inspect the actual structure of the graph, follow signal flow, and tweak parameters while the audio is playing.

It includes built-in visualizations for common node types — waveforms, filter responses, analyser time and frequency views, compressor transfer curves, waveshaper distortion, spatial positioning, delay timing, and more — so you can better understand what each part of the graph is doing. You can also insert an AnalyserNode between any two nodes to inspect the signal at that exact point in the chain.

There are around 20 templates (basic oscillator setups, FM/AM synthesis, convolution reverb, IIR filters, spatial audio, etc.), so you can start from working examples and modify them instead of building everything from scratch.

Everything runs fully locally in the browser — no signup, no backend.

The motivation came from working with non-trivial Web Audio graphs and finding it increasingly difficult to reason about structure and signal flow once things grow beyond simple examples. Most tutorials show small snippets, but real projects quickly become harder to inspect. I wanted something that stays close to the native Web Audio API while making the runtime graph visible and inspectable.

This is an early alpha and desktop-only for now.

I’d really appreciate feedback — especially from people who have used Web Audio API in production or built audio tools. You can leave comments here, or use the feedback button inside the app.

https://webaudio.studio

Libxml2 Enterprise Edition (AGPL, from the previous maintainer)

2026-03-02 @ 11:22:35Points: 28Comments: 10

Microsoft bans the word "Microslop" on its Discord, then locks the server

2026-03-02 @ 10:23:06Points: 550Comments: 210

Jolla phone – a full-stack European alternative

2026-03-02 @ 10:21:24Points: 318Comments: 131

U.S. science agency moves to restrict foreign scientists from its labs

2026-03-02 @ 09:20:06Points: 248Comments: 191

/e/OS is a complete "deGoogled", mobile ecosystem

2026-03-02 @ 09:09:44Points: 431Comments: 248

Show HN: Omni – Open-source workplace search and chat, built on Postgres

2026-03-02 @ 08:58:14Points: 101Comments: 28

Over the past few months, I've been working on building Omni - a workplace search and chat platform that connects to apps like Google Drive/Gmail, Slack, Confluence, etc. Essentially an open-source alternative to Glean, fully self-hosted.

I noticed that some orgs find Glean to be expensive and not very extensible. I wanted to build something that small to mid-size teams could run themselves, so I decided to build it all on Postgres (ParadeDB to be precise) and pgvector. No Elasticsearch, or dedicated vector databases. I figured Postgres is more than capable of handling the level of scale required.

To bring up Omni on your own infra, all it takes is a single `docker compose up`, and some basic configuration to connect your apps and LLMs.

What it does:

- Syncs data from all connected apps and builds a BM25 index (ParadeDB) and HNSW vector index (pgvector) - Hybrid search combines results from both - Chat UI where the LLM has tools to search the index - not just basic RAG - Traditional search UI - Users bring their own LLM provider (OpenAI/Anthropic/Gemini) - Connectors for Google Workspace, Slack, Confluence, Jira, HubSpot, and more - Connector SDK to build your own custom connectors

Omni is in beta right now, and I'd love your feedback, especially on the following:

- Has anyone tried self-hosting workplace search and/or AI tools, and what was your experience like? - Any concerns with the Postgres-only approach at larger scales?

Happy to answer any questions!

The code: https://github.com/getomnico/omni (Apache 2.0 licensed)

How to talk to anyone and why you should

2026-03-02 @ 07:30:12Points: 296Comments: 409

Motorola announces a partnership with GrapheneOS Foundation

2026-03-02 @ 06:48:07Points: 1276Comments: 430

An interactive intro to Elliptic Curve Cryptography

2026-03-02 @ 05:59:03Points: 92Comments: 14

Computer-generated dream world: Virtual reality for a 286 processor

2026-03-02 @ 04:23:53Points: 132Comments: 24

How to record and retrieve anything you've ever had to look up twice

2026-03-02 @ 04:15:16Points: 121Comments: 39

Everett shuts down Flock camera network after judge rules footage public record

2026-03-02 @ 04:06:00Points: 390Comments: 128

Show HN: Timber – Ollama for classical ML models, 336x faster than Python

2026-03-02 @ 00:57:40Points: 165Comments: 29

If AI writes code, should the session be part of the commit?

2026-03-02 @ 00:27:52Points: 385Comments: 330

Right-sizes LLM models to your system's RAM, CPU, and GPU

2026-03-01 @ 23:15:16Points: 223Comments: 51

WebMCP is available for early preview

2026-03-01 @ 22:13:58Points: 338Comments: 185

Inside the M4 Apple Neural Engine, Part 1: Reverse Engineering

2026-03-01 @ 17:11:44Points: 73Comments: 18

Ghostty – Terminal Emulator

2026-03-01 @ 12:13:03Points: 816Comments: 340

Neocaml – Rubocop Creator's New OCaml Mode for Emacs

2026-02-27 @ 21:31:39Points: 61Comments: 9

Tove Jansson's criticized illustrations of The Hobbit (2023)

2026-02-27 @ 16:17:53Points: 210Comments: 114

Mondrian Entered the Public Domain. The Estate Disagrees

2026-02-27 @ 15:28:57Points: 111Comments: 45

Making Video Games in 2025 (without an engine)

2026-02-27 @ 04:38:15Points: 283Comments: 130

Use the Mikado Method to do safe changes in a complex codebase

2026-02-26 @ 15:03:34Points: 20Comments: 10

Go-Native Durable Execution

2026-02-26 @ 00:17:52Points: 39Comments: 7

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