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Suspecting court of using AI, man injected prompts in filings to try to win case

2026-08-15 @ 07:31:46Points: 10Comments: 3

Show HN: ThoughtDAG – An editable context graph for LLM conversations

2026-08-15 @ 04:42:07Points: 23Comments: 2

The other Sean Byrne doesn't exist

2026-08-15 @ 04:18:44Points: 127Comments: 57

Show HN: Deltix – AI Driven Testing

2026-08-15 @ 02:42:14Points: 29Comments: 9

Magnitude 7.7 Earthquake – 68 km NNW of Ende, Indonesia

2026-08-15 @ 01:14:05Points: 190Comments: 45

The Ploopy A+ Trackball Is Here

2026-08-15 @ 00:55:31Points: 101Comments: 48

Simplifying and Refactoring Introductory Calculus (2018)

2026-08-15 @ 00:15:23Points: 83Comments: 37

eigendrum

2026-08-14 @ 22:15:12Points: 146Comments: 36

Going Dark, and the era of law enforcement hacking

2026-08-14 @ 20:52:44Points: 334Comments: 146

Firefox is now the last major browser that still supports uBlock Origin

2026-08-14 @ 19:03:20Points: 957Comments: 365

Show HN: Mole – Deep research agent for your terminal

2026-08-14 @ 18:52:48Points: 70Comments: 10

And if you want to run some research task on local data - you have no idea where your data ends up after the prompt consumes it.

So I built this tool: a deep-research agent with an enforced budget, verified quotes, and a privacy boundary for local data.

1. Never spend more than you budgeted (measured overshoot is 0%). 2. Every claim carries a source 3. Data stays local (give a CSV, it'll analyze it without the data ever leaving your machine)

Works with most LLMs, including coding agents, subscriptions, local models, etc.

It's free and open source, would appreciate all feedback!

Racket v9.3

2026-08-14 @ 18:14:48Points: 83Comments: 4

Maximizing the value of your Claude Code sessions

2026-08-14 @ 16:15:21Points: 211Comments: 119

RustDesk now supports true unattended remote access on Wayland

2026-08-14 @ 16:12:52Points: 290Comments: 120

AI by Hand

2026-08-14 @ 15:58:59Points: 297Comments: 23

Google is making private AI practical with homomorphic encryption

2026-08-14 @ 15:43:10Points: 381Comments: 220

Introducing Toast 1

2026-08-14 @ 15:07:57Points: 201Comments: 61

Qwen 3.8 27B

2026-08-14 @ 15:00:00Points: 1126Comments: 688

I turned my RSS feeds into an e-ink newspaper to stop reading on my phone

2026-08-14 @ 14:21:18Points: 184Comments: 73

Why does Opus 5 feel worse to work with?

2026-08-14 @ 10:12:48Points: 862Comments: 780

GLM-5.3: Frontier coding with emergent cyber capabilities

2026-08-14 @ 05:19:59Points: 1090Comments: 528

Coin-sized device can hack a Boeing 737

2026-08-13 @ 07:57:40Points: 68Comments: 34

Show HN: Silent Shark – tactical map-based WWII submarine sim

2026-08-12 @ 19:37:12Points: 18Comments: 3

https://news.ycombinator.com/item?id=48180924 - May 2026 (45 comments) and today released the full version.

You all gave extremely valuable and helpful feedback back then - thank you so much for that. It led to a lot of improvements:

* I reworked the onboarding tutorials multiple times for clarity, adding protections to stop players from shooting themselves in the foot

* I dropped the Comic Sans-reminiscent font and replaced it with Barlow Condensed

* I improved the layout of the dials for all screen sizes to keep players on top of things

* I added an "Angle-on-Bow recognition trainer" for practicing estimates of ship angles

For the full version, I fleshed out a full campaign with radio intelligence, patrol zones, and lots of historical events impacting things like which naval bases still exist, which types of missions are given, and how reliable your torpedoes are. (And just for fun, I added a full cribbage mini-game as well!)

Now, just minutes ago - almost exactly six months after I started development - I fully released Silent Shark on Steam (Windows, macOS, and Linux) and can't wait to see where things go from here. I have lots of ideas that could work well with this more map-centered approach.

The Steam page is here => https://store.steampowered.com/app/4705650

The landing page is here => https://silentshark.app

I'd be really interested in whether you think the onboarding is clear enough now, and if you have related game ideas that might benefit from a more map-based UI.

Show HN: A website for exploring historical photographs of my city

2026-08-12 @ 14:53:02Points: 21Comments: 8

Unearthing a 31 year old Easter egg in Ecco the Dolphin

2026-08-12 @ 14:19:05Points: 79Comments: 18

In 1962, Egypt's Missile Program Lost Its Key Scientist Without a Trace

2026-08-12 @ 12:31:16Points: 27Comments: 4

Turbo Pascal on CP/M, MSX-DOS and MS-DOS

2026-08-12 @ 09:34:38Points: 93Comments: 39

This Hi-Fi Tape Recorder Changed Radio Forever

2026-08-11 @ 19:23:33Points: 45Comments: 9

Super Mario Derivations

2026-08-07 @ 20:16:10Points: 99Comments: 14

Ultraviolet Bird Photography

2026-08-07 @ 14:51:09Points: 145Comments: 24

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