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ElevenLabs Music v2.5

2026-09-11 @ 20:53:16Points: 57Comments: 72

Txt: A fast, keyboard-driven terminal text editor for engineers

2026-09-11 @ 19:46:43Points: 19Comments: 21

GrapheneOS' rewritten Messages app is released

2026-09-11 @ 18:50:36Points: 171Comments: 98

CIA Releases President's Daily Briefs in Commemoration of 9/11

2026-09-11 @ 18:30:07Points: 92Comments: 53

I spent $220 on Google app ads and 60% of the installs were robots

2026-09-11 @ 18:24:55Points: 232Comments: 122

Litelm: LiteLLM Without the Bloat

2026-09-11 @ 18:10:20Points: 83Comments: 34

The EPA is planning to scrap public review rules for data center pollution

2026-09-11 @ 18:05:21Points: 311Comments: 211

A misalignment of AI in mathematics

2026-09-11 @ 17:45:12Points: 554Comments: 614

Room 641A

2026-09-11 @ 17:45:03Points: 151Comments: 54

Λ Snap – An inviting programming language for kids and adults for CS study

2026-09-11 @ 17:36:11Points: 100Comments: 53

Mind-altering drugs played key role in rise of Andean civilization

2026-09-11 @ 17:25:23Points: 85Comments: 65

Zep AI (YC W24) Is Hiring a Head of Forward Deployed Engineering

2026-09-11 @ 17:00:17Points: 1

Show HN: Godot and Rust based multiplexer (terminal panes and more)

2026-09-11 @ 16:03:05Points: 75Comments: 41

But since we have the Godot game engine at our disposal, we can do some more interesting things, like add an FPS counter, and then subsequently also let people set their preferred FPS (the idea being the potential lower power draw if someone's running it on a laptop on battery power vs someone running it on a desktop with high/native FPS). In its current state, with me using Oh-my-Pi a lot, it's evolving into a terminal workspace that can be used for orchestrating autonomous AI agents by way of dogfooding (or you know, just run herdr inside of gPTY - it's the better orchestrator and just good software - I found it after starting this project, and now I'm finding myself using it a lot).

Also, we're not limited to just terminals. Since we have Godot, we have basically a 2D (and potentially a 3D) canvas to play with. We can already full-screen the app for "zen" mode, no taskbar, no distractions. TUI die-hards can have their media or other apps entirely in terminal panes.

There has been some ground-work on getting Markdowns displayed properly done and I want to work on some kind of Wiki framework for local knowledge-management next, then create more types of panes (think native audio/video on a media pane, that sits alongside your terminal pane), and some simple 2D games (like snake) to prototype. More details are on the ROADMAP.

What's not easy (and probably won't happen) is a browser. Having done a couple of (small) projects using Electron already, the temptation to ditch Godot/Rust (learning curve) did come up (and also the ecosystem, the ease with which I could pull components and use web technologies - development velocity would definitely be higher there). But on the flipside, given all of the available LLM and AI support that we are privileged to have today, I figured the velocity should be comparable depending on how much I leaned on those. And lean I did.

Godot/Rust seemed the better call to me and my intent anyway - going with the 'it's not just the end but the journey that matters' philosophy. So yes, there has been heavy use of LLMs & AI to generate a lot of the code. But I do review and steer actively, not relying solely on vibes, and there's a few bits here & there that have been human authored.

There are definitely a lot of polish and QoL items that need to land to make the end user experience better, but in the meantime, let me know your thoughts and/or concerns!

Repository: https://github.com/godot-pty/gpty

Docs/Blog: https://godot-pty.github.io/gpty/

Global Glacier Extinction Explorer

2026-09-11 @ 15:58:06Points: 148Comments: 49

118M Queries per Second on Neki

2026-09-11 @ 15:56:37Points: 83Comments: 43

Rune is now open source

2026-09-11 @ 15:31:47Points: 129Comments: 52

HuggingFace: Security.txt

2026-09-11 @ 14:38:13Points: 244Comments: 63

Measuring the sloppiness of code

2026-09-11 @ 13:42:28Points: 238Comments: 222

RTK reports token savings, but our cost benchmarks disagree

2026-09-11 @ 11:15:13Points: 142Comments: 71

Claude is only available to people over 18 years

2026-09-11 @ 10:48:00Points: 555Comments: 584

Show HN: Bodily Oddities

2026-09-10 @ 20:33:11Points: 153Comments: 121

It wasn't until I was in my twenties that I learned this was called Precordial catch syndrome and it happens to most everyone. Every friend I've told about it was surprised, and also most knew the feeling.

I collected a growing list of strange things bodies do ever since. And now finally I made it into a little page for others to see:

https://vester.si/bodily-oddities/

It includes a form to tell me about new things, if you think they belong on the page. Feedback welcome!

From Front Panel to Program: Thinking Like a PDP-8

2026-09-10 @ 17:30:33Points: 14Comments: 3

A Design Space Exploration of Async/Await

2026-09-09 @ 13:59:50Points: 98Comments: 21

AlphaGenome maps 9B DNA variants

2026-09-09 @ 11:30:51Points: 59Comments: 6

Logo Programming Language

2026-09-09 @ 07:07:26Points: 232Comments: 94

So you want to use OpenRouter?

2026-09-09 @ 05:37:21Points: 689Comments: 189

Stop making swap partitions—use swap files instead

2026-09-08 @ 22:33:21Points: 110Comments: 181

Copper lined vest to help penguins with recovery

2026-09-08 @ 17:28:48Points: 54Comments: 16

How the Chorleywood Bread Process transformed British bread

2026-09-08 @ 14:28:10Points: 95Comments: 101

I've operated petabyte-scale ClickHouse clusters for 5 years

2026-09-07 @ 18:05:04Points: 169Comments: 62

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