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ChatGPT Desktop forwards your SSH agent to remote machines

2026-11-09 @ 08:17:49Points: 18Comments: 6

That means it can push to your private repos on GitHub, for example.

Proof: https://github.com/openai/codex/pull/28131#discussion_r3410013180

PixelOS

2026-11-09 @ 07:31:14Points: 31Comments: 24

Next-Concept Modeling: Fast, Parallel Coarse-to-Fine Text Generation

2026-11-09 @ 07:20:37Points: 75Comments: 8

Is Opus 5.5 nerfed? Thinking patterns changed on November 3

2026-11-09 @ 07:04:25Points: 143Comments: 80

WindyMaps – Free offline maps, 1h/1km weather and route trip planner

2026-11-09 @ 06:40:44Points: 7Comments: 2

Show HN: Flide: Make Jev-like decision models up to 9.5x faster

2026-11-09 @ 04:43:12Points: 29Comments: 5

So we developed Flide, a high-performance and exact inference engine for Jev-like decision models.

Flide achieves up to a 9.5x speedup over vLLM and SGLang.

It now supports 30+ popular local Jev-like decision models.

Start to make your decision immediately:

pip install flide

A Critique of GPUI

2026-11-09 @ 03:51:10Points: 104Comments: 60

The Qlobe: Rotating Quine (2010)

2026-11-09 @ 03:15:17Points: 29Comments: 0

RIP, Harvest

2026-11-09 @ 01:58:21Points: 352Comments: 106

Unlocking any car from X brand in most of the world

2026-11-09 @ 00:10:50Points: 361Comments: 143

I'm not convinced the AI bubble exists

2026-11-08 @ 23:44:36Points: 290Comments: 491

When a language's creator and its owners strongly disagree [pdf]

2026-11-08 @ 23:28:01Points: 127Comments: 122

Chimera Vocal Synth

2026-11-08 @ 22:36:03Points: 226Comments: 30

KetchUp – Open-source SketchUp alternative built with Rust and WebGPU

2026-11-08 @ 22:35:35Points: 495Comments: 143

Nvidia CEO Jensen Huang's letter to staff about affair

2026-11-08 @ 22:20:09Points: 682Comments: 737

Ask HN: What are you working on? (November 2026)

2026-11-08 @ 21:20:20Points: 215Comments: 709

What are you working on? What have you been curious about lately?

How I Fight AI Brain Fry

2026-11-08 @ 19:37:42Points: 255Comments: 172

Outlook.com is rejecting email from domains without DMARC

2026-11-08 @ 19:20:32Points: 410Comments: 289

Dux: Free, open-source Wayland desktop shell with file manager and theming

2026-11-08 @ 19:08:51Points: 290Comments: 95

Goldman Sachs is pulling Claude Code from its bankers and traders

2026-11-08 @ 18:16:07Points: 781Comments: 413

Writing as a thinking tool

2026-11-08 @ 10:41:52Points: 359Comments: 89

Llama-modchip: 284B DeepSeek on 64GB RAM, no GPU

2026-11-08 @ 10:22:04Points: 423Comments: 191

Goodbye Claude, hello Pi

2026-11-08 @ 03:11:48Points: 768Comments: 470

Psalm 7 release: PHP security&static analysis software

2026-11-07 @ 17:06:18Points: 16Comments: 5

Ur-Nammu Founder of the Sumerian Renaissance

2026-11-07 @ 13:35:16Points: 30Comments: 2

Show HN: JavaScript web apps with WASM layout and GPU rendering in 280 KB

2026-11-07 @ 05:16:31Points: 29Comments: 12

The problems I am trying to solve:

- Native frameworks only work on a subset of platforms, so a different implementation of the UI needs to be written per target. - They are updated at the same pace as the platform itself, which forces the developer to split the user base to be able to use new features, or wait a long time for bugs to get fixed. - They also force developers to use specific high-level languages, so they are not a good fit for apps with high performance requirements, like creative apps or games. - Cross-platform frameworks that rely on bundling a browser engine solve the problem of code reuse, but they inherit the limitations of HTML/CSS. - Those that take control over layout and rendering are not efficient and lightweight enough to be used on the web, and require the use of compiled languages.

Ideally, we would be able to bundle the UI framework directly with the application. This would allow developers to use new features and fix issues in the UI framework immediately. It would also allow ideas for improvements to compete in a natural way, rather than being decided by a committee.

Uniform is my idea for how we can solve these problems. This is the structure:

- A layout and rendering engine written in C, compiled to WASM on the web and native code on all other platforms - A JavaScript API where each function call gets forwarded directly into the core, for best performance and efficiency - A native runtime (<2 MB) that makes it possible to run the same JavaScript code on macOS and iOS (more platforms to come). The runtime can also generate packaged apps to upload to app stores. The packaging steps are also described in JS.

Uniform supports very fast iteration cycles via hot-reload on all platforms. Even on iOS, the JS source code of an app can be changed while the app is running. Changes are visible on the next display refresh. No connection to a computer or the internet is required. Apps can be written from scratch on a phone, with native performance.

The readme in the linked repository includes many examples and a detailed explanation of the core ideas. It is handwritten without any use of AI.

And here is a live demo: https://raffk.com/hn-demo/

It should work in any browser that supports WebGPU. (To get 120 Hz support in Safari, the “Prefer Page Rendering Updates near 60fps” feature flag needs to be disabled.)

Branching Beyond Leonardo: The Evolution of Tree Architecture Theory

2026-11-06 @ 11:01:12Points: 21Comments: 0

Quasi-Logarithmic Kitchen Timer

2026-11-05 @ 01:15:15Points: 32Comments: 6

Show HN: My compact, bio inspired distributed edge detection algorithm

2026-11-04 @ 21:34:49Points: 19Comments: 1

I've been working on a bio / visual cortex inspired edge detection algorithm. I released a preliminary version a couple of months ago, and I've been improving it since. Benchmark scores currently sit midway between old-school (Canny, Sobel), and modern deep nets, while having the former's interpretability.

I'm planning to develop this further for downstream use cases, maybe try to improve FPS for video and performance on different hardware.

For anyone interested in a collaboration you can find my email in the Readme. Engineers interested in computer vision frameworks / distributed systems, or anyone in academia following this line of research, feel free to reach out to me.

Declarative Dragging

2026-11-04 @ 17:05:07Points: 550Comments: 71

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