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{
"title": "Block Garden - Knowledge Hub",
"created": "1970-01-01T00:00:00Z",
"updated": "1970-01-01T00:00:00Z",
"slug": "block-garden"
}🌱 Block Garden
A 3D sandbox exploration, building, and farming game engine
v1.0 SandboxProcedural WorldsNative Web Component
🎮 Live Playable Game
Explore Block Garden directly below via the native <block-garden> custom element, dynamically loaded and rendered securely inside ShadowClaw.
🌿 Block Garden Live Sandbox
✨ Engine Features
🌍 Procedural Worlds
Uniquely seeded 3D voxel terrain with simplex noise heightmaps, dynamic biomes, underground caves, and celestial sky clouds.
🌾 Farming & Cultivation
Multi-stage crop growth cycles, tilled soil hydration, seed planting, harvesting, and botanical resource management.
⛏️ Mining & Resources
Dig through surface soil, bedrock, coal seams, iron veins, and precious gold deposits to build intricate structures.
🔌 Modular ES6 API
Dynamic runtime module loading, procedural drawing effects, game state bookmarklets, and custom scripting.
⌨️ Quick Controls
🚶 Movement & Camera
- WASD — Move forward / left / back / right
- Space — Jump / Ascend
- Shift — Descend
- K — Toggle Flight Mode
- Arrow Keys — Rotate Camera
🛠️ World Interaction
- Left Click (Hold) — Break Block
- Right Click / Enter — Place Block
- ~ / ` — Cycle Block Type
- E / I — Open Inventory
- M — Toggle Hotbar
📚 Knowledge Hub Chapters
- Chapter 1: Architecture & Procedural Engine
- Chapter 2: Gameplay Controls, Modes & Save Ecosystem
- Chapter 3: Farming Mechanics & Botanical Species
- Chapter 4: Public Modding API & Script Gallery
- Chapter 5: Video Demos & Media Showcase
- Chapter 6: PDF World Saves & Postcard Gallery
- Chapter 7: Web Platform Breakdown & Performance Engineering
- Master Technical Memory & DeepWiki Reference
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